code:round
round
http://www.cplusplus.com/
round() Returns the integral value that is nearest to x, with halfway cases rounded away from zero
floor() Rounds x downward, returning the largest integral value that is not greater than x
ceil() Rounds x upward, returning the smallest integral value that is not less than x
trunc() The nearest integral value that is not larger in magnitude than x (as a floating-point value)
value | round | floor | ceil | trunc |
---|---|---|---|---|
2.3 | 2.0 | 2.0 | 3.0 | 2.0 |
3.8 | 4.0 | 3.0 | 4.0 | 3.0 |
5.5 | 6.0 | 5.0 | 6.0 | 5.0 |
-2.3 | -2.0 | -3.0 | -2.0 | -2.0 |
-3.8 | -4.0 | -4.0 | -3.0 | -3.0 |
-5.5 | -6.0 | -6.0 | -5.0 | -5.0 |
- rint() Rounds x to an integral value, using the rounding direction specified by fegetround
- near() The value of x rounded to a nearby integral (as a floating-point value)
code/round.txt · Last modified: 2015/11/19 15:19 by michfiel